Hextiles - Early Prototype
Hextiles v0.0.3
Game in the pre-development phase. Comment any specific issues you have with it!
Currently, there is no goal or objective. You are allowed to explore anything within the extents of this prototype.
Debrief
The grid in front of you has a starter tile that will die after you place your first tile. You can see the tile available to you on the right side of the screen, as well as the next tile in queue.
You may only play tiles on white tiles (legal tiles).
Blue, Red and Green tiles: Increase the lifetime of tiles around themselves.
La Bomba: When its lifetime reaches 0, it destroys itself and all tiles around itself.
Pakku: When its lifetime reaches 0, it "eats" the healthiest tile around itself, or dies if nothing is around.
Spreader tile: When its lifetime reaches 0, it creates copies around itself and resets its lifetime.
When you play a tile, all tiles lose 1 unit of lifetime. When a tile's lifetime reaches 0 (except the spreader) it dies and blocks that spot. It has no legal tiles around itself.
Published | 14 days ago |
Status | Prototype |
Platforms | HTML5 |
Authors | Enemy Stand, EthanDevGame |
Genre | Strategy |
Made with | Unity |
Tags | biology, cells, grid, hexagon, plants, random, stra, turn, Turn-based Strategy |
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