No seriously, who am I? I have developed multiple skills over the years: Game Design, Asset creation, Soundtrack composition, 3D Modeling, Texturing, GDD structuring, Graphic Design, Level Design...
I am an enthusiast in gaming on all mediums: be it Tabletop Gaming, Tabletop Role Playing and videogames! Interactive media is a passion for me. I love creating art and experiences, and I love seeing people enjoy and feel through those experiences.
I have experience in multiple fields including anthropology, the arts and programming. My objective is to create experiences that reach people in a personal way, where one could even say that my game was their favorite.
I participate in multiple game jams, where I hone my skills in the rapid world of game development. Taking choices and sticking with them as well as discarding those that are out of scope or simply not pro design is the most powerful tool I have obtained from my game jams.
I spent 3 years at the ICAN institute in Paris learning more in-depth concepts about game design and working on the fundamentals of development and rational game design. I have read multiple papers and books on game design theory including works like Steve Swink's "Game Feel" philosophy and the MDA framework conceived by Hunicke, LeBlanc and Zubek.
If you wish to contact me, send me an e-mail at: ItsAnotherEnemyStand@gmail.com