I'm a seasoned Game Creator, having participated in multiple jams and having done full bachelor studies at the ICAN in Paris.
I'm a Franco-Argentinian Game Designer and Developer, graduated from ICAN Paris, with a lifelong passion for games and the systems that make them tick.
I'm particularly fascinated by procedural generation, incremental games, strategy games, deckbuilders, and roguelikes. I love games that encourage experimentation and allow players to discover unexpected interactions between seemingly simple mechanics. For me, there's something magical about creating complex experiences from a handful of well-designed rules!
My background spans game design, QA, programming, and tabletop RPGs, with experience working on both digital and physical games. I've contributed to professional projects, participated in numerous game jams, and spent years designing adventures and systems as a Game Master.
I primarily work with Godot and Unity, with a particular interest in systems design, game balancing, puzzle design, and emergent gameplay.
I also love sharing what I learn! Alongside development, I teach game creation and programming, helping newcomers turn their ideas into playable experiences.
What drives me? Exploring interesting mechanics, breaking them apart to understand why they work, and putting them back together in new and unexpected ways.
Feel free to explore my projects, leave feedback, and/or reach out. I'm always happy to talk!
If you wish to contact me, send me an e-mail at: ItsAnotherEnemyStand@gmail.com